Freelance game & web developer, hobbyist musician
Sunset is a small, procedural game created as part of an 8-hour game jam. Conceived for mobile platforms, Sunset puts the user in an endless cycle of days. At night, seeds fall from the sky and can be sped to the ground. In the morning, trees grow from the seeds and bear fruit over the day, which can be collected. At sunset, the trees die and the cycle begins anew. Each fruit you pick becomes a star in the sky at night.
Sunset is a solo project, so I handled all aspects of the project. Some of the highlights: