Freelance game & web developer, hobbyist musician
Platforms | HTC Vive Oculus Rift Touch |
Developed With | Unity |
Roles | Lead Developer Sound Designer |
Conceived and built exclusively for VR, SpaceTime combines strategic planning with skillful reflexes to make the ultimate space combat game. Time only advances when you move your ship; dodge with perfect precision and maneuver your ship to victory!
As the primary developer on the project, I was responsible for most core gameplay systems. I also originated the concept and contributed strongly to the game design. Some of the unique features of the game include: