AJ Kolenc

Freelance game & web developer, hobbyist musician

SpaceTime

The Stork Burnt Down | 2017

PlatformsHTC Vive
Oculus Rift Touch
Developed WithUnity
RolesLead Developer
Sound Designer

Conceived and built exclusively for VR, SpaceTime combines strategic planning with skillful reflexes to make the ultimate space combat game. Time only advances when you move your ship; dodge with perfect precision and maneuver your ship to victory!

Contribution

As the primary developer on the project, I was responsible for most core gameplay systems. I also originated the concept and contributed strongly to the game design. Some of the unique features of the game include:

  • Fully time-scalable gameplay and visual effects
  • Unique control scheme and perspective
  • Ally and enemy ship AI
  • Support for multiple VR setups