Freelance game & web developer, hobbyist musician
Developed With | Unity |
Roles | Composer UI Developer |
Black Oak Manor is a hybrid co-op and competitive multiplayer game that tasks a group of investigators with hunting down a monster haunting the manor. One player controls the monster, while the others choose an investigator with unique powers.
Black Oak Manor was developed at Georgia Tech in the VGDev group as a collaboration between students.
I was brought onto the project for two reasons: to contribute music, and to do UI programming for the game. The latter involved reading input from multiple gamepads simultaneously, a skill that would come in handy on later projects.
Title Screen | 2:31 | |
Exploration | 3:05 | |
Monster Wins | 0:13 | |
Investigators Win | 0:12 |